Wired has a story about Shigeru Miyamoto, the famous creator of Super Mario Bros. and The Legend of Zelda series. He's been promoting two of his newest creations, Nintendogs and some new game thing that will make me do brain teasers and math puzzles. Wired offers up a link for that new game, but it's all in Japanese (thanks guys!) So what's with the new games? Had he consulted me, I would have told him that I want to Destroy All Humans!!! Sadly, that game is only available for PS2 and Xbox.
People have long complained that there is a dearth of games geared towards adults on the Gamecube. Yes, the Metroid series is amazing, and I certainly have a fondness for Mario and can play Mario Kart for hours, but beyond that, the offerings remain slim (some Tom Clancy games and such, and Resident Evil is no slouch, but still.) And Nintendo is not the only one with games for kids. Katamari Damacy is one of the most addicting games ever, and is available only on the PS2. As is the sequel. Buy both today if you have a PS2.
It's not that Shigeru and Nintendo don't realize there's a problem, they just see a different problem.
What's happening with video games is the same thing that happens with
anything new and interesting. At the beginning, everybody wants to see
what it is. They gather around and check it out. But gradually, people
start to lose interest.
The people who don't lose interest become more and more
involved. And the medium starts to be influenced by only those people.
It becomes something exclusive to the people who've stuck with it for a
long time. And when the people who were interested in it at first look
back at it, it's no longer the thing that interested them.
So obviously, it's very important for us to create brand new things
that bring back those people. But it's just as important to create the
kind of games that current gamers know they like.
Seems reasonable. In my mind though, what he's really saying is that the concern is with attracting new gamers, not converting existing gamers to their particular brand. Hence the new games:
One of the things that we're looking at as an answer to this issue are games like Nintendogs. It's sold over 400,000 units to date in Japan, and we think it'll just continue to sell for a long time. A great thing about Nintendogs
is that one-third of the purchasers of that title are also buying the
Nintendo DS hardware. So it's bringing people back, or even bringing
people into video games for the first time.
Time will tell if their strategy works. Right now it looks like the DS and other platforms will serve as stepping stones to the other game makers. I might learn to play video games by messing with the new Super Mario Bros., but I'll likely step up to the PS3 or Xbox 360 for serious action. It seems to me they'll have a hard time competing with Halo 3, and even the PSP, if all they're offering up in Nintendogs and some program that brings back the good old days of junior high algebra.